During the competition

We will be supplying you with morning tea, lunch and afternoon tea both days.

Saturday 26 July 2014

  • Brainstorming your app idea.
  • Get feedback from your mentors regarding your app.
  • Start designing your app.
  • Deliver an apk file of the app
  • Short presentation of your app.
  • Judges' feedback and elimination

Times: 9:30am to 3:00pm.

Note: In order to qualify for the second round, you need to be able to impress judges not only with the idea for your app, but also the presentation of one, as well as its design and development.

Sunday 27 July 2014

  • Complete the design of your app in accordance with the specific criteria set by the judges.
  • Final of your functional app
  • Short presentation about your App.
  • Prize giving
  • End of competition.

Times: 10:00am to 3:00pm.

Judging criteria

Your App will be judged based on the following criteria:

Problem solving and innovation

Good entries will show us that the app is solving a real-world problem for real users and that it is doing so in a new or innovative way.

Illustration of your idea

Show us how your app would work. Good entries will show us that you have thought about what people do and see as they use the app.

You don't need to wireframe your entire app but a good competition entry will include the app flow, how user feedback has been integrated so far and what happens on the key screens when using on mobile device.

Your pitch presentation is also important opportunities to tell us how the app works.

Feasibility

We love ambitious ideas but finalists will have convinced us that it is possible to build at least a basic version of their app idea. The key aspects judges will be looking at are:

  • Content: if the app will feature content, show us an example.
    For an app that teaches French using games, draw and explain at least one game idea.
    Or for an app that teaches sports tricks using videos, show us an example video tip.
    Make sure you do not copy content illegally that belongs to other people.

  • Users & Market: we want contestants to have thought about who their app is for. A good entry will show an understanding of the user profiles based on user research and feedback.
    Are users likely to have a smartphone?
    Do they already use similar apps? If so, how is this proposed app different than competing apps or other alternative solutions to the problem?
    In this area we also want to know if you have identified the size of your potential market.